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Dev Blog - Crosshair

Past couple of weeks our UI designer has been working on some crosshairs that could be potentially used in the game, the crosshair will...

Dev Blog - Eagle Vision and UI

The past few weeks we have added in a simple user interface to show the player how much energy they have left, this mechanic is to show...

Dev Blog - First Level Design

Our first level designed on paper, the aim of this is to get some provided feedback as well as get a better in depth understanding of how...

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