Dev Blog - Guard catching & marks
Last couple of weeks the UI design, 3D modeller and Software engineer have been working close to set up the style and texture for the...
Last couple of weeks the UI design, 3D modeller and Software engineer have been working close to set up the style and texture for the...
Today we had one of our 3D modellers work on a few different types of eyelids and how they open and close, we believe that Lumpy is a...