Psychic NuggetAug 12, 2019Dev Blog - Guard catching & marksLast couple of weeks the UI design, 3D modeller and Software engineer have been working close to set up the style and texture for the...
Psychic NuggetJun 20, 2019Dev Blog - Level Builder ToolOur Software Engineers have been working hard to create a level builder tool to ensure that all prefabs created are in one convenient...
Psychic NuggetMay 5, 2019Dev Blog - Eagle Vision and UIThe past few weeks we have added in a simple user interface to show the player how much energy they have left, this mechanic is to show...
Psychic NuggetApr 7, 2019Dev Blog - Object MovingHaving able to create a couple of models as well as Lumpy’s model we were able to implement them in Unity and testing out object moving...
Psychic NuggetMar 11, 2019Dev Blog - PrototypeToday marks our first ever mini pre-prototype that showcases movement and interaction with light destruction as well as being able to...