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Writer's picturePsychic Nugget

Dev Blog - Guard catching & marks




Last couple of weeks the UI design, 3D modeller and Software engineer have been working close to set up the style and texture for the exclamation and question mark, it currently shows a good idea of when the guard is alerted and when the guard sees you. There is a bar indicating how long it takes for the guard to realise you are there and will start chasing you when the bar is full, this is only for testing matters as the bar will be implemented inside the symbols as it fills up. Our animator has finished the animation of when the guard catches Lumpy, the guard catching Lumpy will result in failing the level and a game over menu will appear.

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